Chasing the Mouse This brief tutorial shows how to handle input from mouse devices. Native Windows functions are used to track the mouse position as well as the state of the mouse buttons.
Animated Sprites and Sprite Sheets This tutorial builds upon the last tutorial and introduces animated sprites based on the flip book technique. To efficiently use that method, sprite sheets are used.
Sprites In this tutorial a new class, the Sprite class, is designed to facilitate the use of bitmap images. The Painter's Algorithm is explained and implemented to draw sprites in the correct order.