Total 55 Posts
"Most good programmers do programming not because they expect to get paid or get adulation by the public, but because it is fun to program."
A projectile is an object that is launched into motion and then allowed to follow a path determined solely by the influence of gravity. Air resistance and the Earth's rotation are ignored for the moment. Projectile movement is implemented in C++ using symplectic Euler integration.
In many games it is important to be able to detect when certain game objects collide with eacher other. In this tutorial we will learn two different ways to tackle the collision detection problem for polygonal objects.