Stécker vum Himmel (Beta Version)
The beta version of "Stécker vum Himmel", a Tetris-clone powered by the bell0bytes game engine, was just released.

A beta version of "Stécker vum Himmel", a Tetris-clone powered by the bell0bytes game engine, was just released.
Download and Configuration
A Windows installer is available here.
Resolution
The current build should work with every screen resolution, the game was designed to look best on a screen resolution of 1920 x 1080, however.
Gamepad
To enable gamepad support, set the apprioate flag in the preference file to "true". This file can be found in your "My Documents" folder, under "bell0bytes/SvH/Settings/".
Gameplay Features
The Oracle
As long as the oracle is active, the landing position (if left alone) of the currently active Tetronimo is displayed on the board.
Shift / Switch
An unwanted Tetronimo can be switched for the "next" Tetronimo. This can't be done twice in a row though.
Video
Controls
The menus can always be navigated by the mouse.
Gamepad
Action | Key Mapping |
---|---|
Move Left | Left (D-pad) |
Move Right | Right (D-pad) |
Move Up | Up (D-pad) |
Move Down | Down (D-pad) |
Fall Down | ZR |
Rotate Left | L |
Rotate Right | R |
Switch / Shift | X |
Preview / Oracle | Y |
Start / Select | A |
Back / Quit | B |
Keyboard
Action | Key Mapping |
---|---|
Move Left | Left (Arrow) |
Move Right | Right (Arrow) |
Move Up | Up (Arrow) |
Move Down | Down (Arrow) |
Fall Down | Space |
Rotate Left | A |
Rotate Right | D |
Switch / Shift | Left Control |
Preview / Oracle | Left Shift |
Start / Select | Enter |
Back / Quit | Escape |
Join us on Discord and post your highscore!
Updates
- 17/07/2018: Alpha version 0.1.
- 04/03/2019: New Windows installer.
- 06/03/2019: The new installer now installs the VC++ 2017 Redistributables, if necessary.
- 11/03/2019: The game now supports multiple screen resolutions.
- 13/03/2019: Fixed an error with the mouse being clipped.
Highscore
Enjoy the game and post your highscore!
References
(in alphabetic order)
- Game Programming Algorithms, by Sanjay Madhav
- Game Programming Patterns, by Robert Nystrom
- Javier López
- Katy
- Microsoft Developer Network (MSDN)
- Tricks of the Windows Game Programming Gurus, by André LaMothe
- Wikipedia
Audio
- Big Dog Barking by mich3d
- button by fins
- Button Click by fins
- C64 SID Game jingles by jivatma07
- Cat Meow by Noise Collector
- Cheer by Acclivity
- level completed by fins
- Night by edtijo
- Nodens (Field Song) by axtoncrolley
- success 1 and 2 by fins
- success sound by grunz